/* Retro Pixel Arcade — Enhanced Materials & Environment
   A cute retro arcade: 8-bit charm, 16-bit color, CRT warmth, chiptune soul.
   Loads after base styles, before card-polish. Uses @layer surface-material. */

@media screen {
@layer surface-material {

/* ═══════════════════════════════════════════════════════════════════
   CRT SCREEN BASE — applied to app-view when world is active
   ═══════════════════════════════════════════════════════════════════ */
html[data-world='retro-pixel-arcade'][data-mode] #app-view {
  position: relative;
  /* Subtle CRT vignette */
  box-shadow:
    inset 0 0 120px 40px color-mix(in srgb, var(--world-deep) 60%, transparent),
    inset 0 0 0 1px var(--world-border);
}

html[data-world='retro-pixel-arcade'][data-mode][data-retro-curve='subtle'] #app-view {
  border-radius: var(--retro-crt-curve) var(--retro-crt-curve) 0 0;
  overflow: hidden;
}

html[data-world='retro-pixel-arcade'][data-mode][data-retro-curve='strong'] #app-view {
  border-radius: var(--retro-crt-curve) var(--retro-crt-curve) calc(var(--retro-crt-curve) / 3) calc(var(--retro-crt-curve) / 3);
  overflow: hidden;
}

/* ═══════════════════════════════════════════════════════════════════
   CORE CARD MATERIAL — shared by panels, room-cards, metrics, bubbles
   ═══════════════════════════════════════════════════════════════════ */
html[data-world='retro-pixel-arcade'][data-mode] #app-view .view
  :is(.panel, .room-card, .metric, .employee-bubble, .prod-score-card, .summary-card)
  :not(:where(.arrival-tier, .early-tier, .finished, .card-dragging))
  :not(:where(.print-preview-sheet *, #print-run-root *)) {
  position: relative;
  border: 2px solid var(--world-border-strong) !important;
  border-radius: var(--world-radius) !important;
  background:
    /* Pixel pattern texture */
    repeating-linear-gradient(45deg,
      transparent 0 2px,
      color-mix(in srgb, var(--world-accent) 3%, transparent) 2px 4px),
    /* Scanline texture */
    repeating-linear-gradient(0deg,
      transparent 0 3px,
      color-mix(in srgb, var(--world-border) 5%, transparent) 3px 4px),
    /* Base material */
    linear-gradient(180deg,
      color-mix(in srgb, var(--world-surface) 98%, var(--world-accent)),
      var(--world-surface) 60%,
      color-mix(in srgb, var(--world-surface) 94%, var(--world-accent-secondary))) !important;
  box-shadow:
    /* Classic drop shadow — 4px offset */
    4px 4px 0 0 var(--world-border),
    8px 8px 0 0 var(--world-border-soft),
    /* Inner highlight — top edge */
    inset 2px 2px 0 0 color-mix(in srgb, var(--world-highlight) 60%, transparent),
    /* Inner shadow — bottom edge */
    inset -2px -2px 0 0 color-mix(in srgb, var(--world-deep) 40%, transparent),
    /* Pixel rim */
    0 0 0 1px var(--world-border-strong) !important;
  transition:
    box-shadow .18s cubic-bezier(.4,0,.2,1),
    border-color .12s ease,
    transform .1s cubic-bezier(.4,0,.2,1),
    background .2s ease !important;
  image-rendering: pixelated;
  font-family: "Space Mono", "JetBrains Mono", monospace;
}

/* ═══════════════════════════════════════════════════════════════════
   PANEL — larger dashboard panels get cabinet styling
   ═══════════════════════════════════════════════════════════════════ */
html[data-world='retro-pixel-arcade'][data-mode] #app-view .view .panel
  :not(:where(.print-preview-sheet *, #print-run-root *)) {
  box-shadow:
    5px 5px 0 0 var(--world-border),
    10px 10px 0 0 var(--world-border-soft),
    inset 3px 3px 0 0 color-mix(in srgb, var(--world-highlight) 70%, transparent),
    inset -3px -3px 0 0 color-mix(in srgb, var(--world-deep) 50%, transparent),
    0 0 0 1px var(--world-border-strong) !important;
}

/* Panel head — marquee styling */
html[data-world='retro-pixel-arcade'][data-mode] #app-view .view .panel > .panel-head
  :not(:where(.print-preview-sheet *, #print-run-root *)) {
  background:
    /* Marquee stripe */
    repeating-linear-gradient(90deg,
      var(--world-accent) 0 8px,
      var(--world-accent-secondary) 8px 16px,
      var(--world-accent-tertiary) 16px 24px,
      var(--world-accent-quaternary) 24px 32px,
      var(--world-accent-quinary) 32px 40px) !important;
  background-size: 40px 100% !important;
  border-bottom: 3px solid var(--world-border-strong) !important;
  padding: 6px 12px !important;
  margin: -2px -2px 16px !important;
  border-radius: 2px 2px 0 0 !important;
  font-family: "Space Mono", monospace;
  text-transform: uppercase;
  letter-spacing: 1px;
  font-size: 10px;
  color: var(--world-accent-ink);
  text-shadow: 1px 1px 0 var(--world-deep);
  position: relative;
}

/* Marquee animation */
html[data-world='retro-pixel-arcade'][data-mode][data-decorative-animations='on'] #app-view .view .panel > .panel-head::before {
  content: '';
  position: absolute;
  inset: 0;
  background: inherit;
  background-size: 40px 100%;
  animation: retro-marquee-scroll 3s linear infinite;
  opacity: 0.3;
  pointer-events: none;
}

@keyframes retro-marquee-scroll {
  0% { background-position: 0 0; }
  100% { background-position: 40px 0; }
}

/* ═══════════════════════════════════════════════════════════════════
   ROOM CARD — cartridge-style
   ═══════════════════════════════════════════════════════════════════ */
html[data-world='retro-pixel-arcade'][data-mode] #app-view .view .room-card
  :not(:where(.arrival-tier, .early-tier, .finished, .card-dragging))
  :not(:where(.print-preview-sheet *, #print-run-root *)) {
  background:
    /* Cartridge label texture */
    repeating-linear-gradient(0deg,
      transparent 0 4px,
      color-mix(in srgb, var(--world-accent) 4%, transparent) 4px 6px),
    var(--world-surface) !important;
  box-shadow:
    3px 3px 0 0 var(--world-border),
    6px 6px 0 0 var(--world-border-soft),
    inset 2px 2px 0 0 color-mix(in srgb, var(--world-highlight) 50%, transparent),
    inset -2px -2px 0 0 color-mix(in srgb, var(--world-deep) 40%, transparent) !important;
}

/* Room card — pixel label */
html[data-world='retro-pixel-arcade'][data-mode] #app-view .view .room-card .room-number {
  font-family: "Space Mono", monospace;
  font-size: 11px;
  font-weight: 700;
  color: var(--world-accent);
  text-shadow: 1px 1px 0 var(--world-deep);
  background:
    repeating-linear-gradient(90deg,
      var(--world-accent-secondary) 0 4px,
      var(--world-accent) 4px 8px);
  -webkit-background-clip: text;
  background-clip: text;
  -webkit-text-fill-color: transparent;
  display: inline-block;
  padding: 2px 6px;
  border: 2px solid var(--world-accent);
  border-radius: 2px;
  image-rendering: pixelated;
}

/* ═══════════════════════════════════════════════════════════════════
   SMALL CARDS (metric, employee-bubble) — sprite-style variants
   ═══════════════════════════════════════════════════════════════════ */
/* Type 1: Player 1 Red */
html[data-world='retro-pixel-arcade'][data-mode] #app-view .view
  .metric:nth-of-type(5n + 1),
html[data-world='retro-pixel-arcade'][data-mode] #app-view .view
  .employee-bubble:nth-of-type(5n + 1) {
  background:
    repeating-linear-gradient(45deg,
      var(--world-accent) 0 4px,
      color-mix(in srgb, var(--world-accent) 70%, transparent) 4px 8px) !important;
  border-color: var(--world-accent) !important;
}

/* Type 2: Player 2 Teal */
html[data-world='retro-pixel-arcade'][data-mode] #app-view .view
  .metric:nth-of-type(5n + 2),
html[data-world='retro-pixel-arcade'][data-mode] #app-view .view
  .employee-bubble:nth-of-type(5n + 2) {
  background:
    repeating-linear-gradient(45deg,
      var(--world-accent-secondary) 0 4px,
      color-mix(in srgb, var(--world-accent-secondary) 70%, transparent) 4px 8px) !important;
  border-color: var(--world-accent-secondary) !important;
}

/* Type 3: Coin Gold */
html[data-world='retro-pixel-arcade'][data-mode] #app-view .view
  .metric:nth-of-type(5n + 3),
html[data-world='retro-pixel-arcade'][data-mode] #app-view .view
  .employee-bubble:nth-of-type(5n + 3) {
  background:
    repeating-linear-gradient(45deg,
      var(--world-accent-tertiary) 0 4px,
      color-mix(in srgb, var(--world-accent-tertiary) 70%, transparent) 4px 8px) !important;
  border-color: var(--world-accent-tertiary) !important;
}

/* Type 4: Mint Green */
html[data-world='retro-pixel-arcade'][data-mode] #app-view .view
  .metric:nth-of-type(5n + 4),
html[data-world='retro-pixel-arcade'][data-mode] #app-view .view
  .employee-bubble:nth-of-type(5n + 4) {
  background:
    repeating-linear-gradient(45deg,
      var(--world-accent-quaternary) 0 4px,
      color-mix(in srgb, var(--world-accent-quaternary) 70%, transparent) 4px 8px) !important;
  border-color: var(--world-accent-quaternary) !important;
}

/* Type 5: Power-up Orange */
html[data-world='retro-pixel-arcade'][data-mode] #app-view .view
  .metric:nth-of-type(5n),
html[data-world='retro-pixel-arcade'][data-mode] #app-view .view
  .employee-bubble:nth-of-type(5n) {
  background:
    repeating-linear-gradient(45deg,
      var(--world-accent-quinary) 0 4px,
      color-mix(in srgb, var(--world-accent-quinary) 70%, transparent) 4px 8px) !important;
  border-color: var(--world-accent-quinary) !important;
}

/* ═══════════════════════════════════════════════════════════════════
   HOVER / INTERACTION — pixel pop, screen shake
   ═══════════════════════════════════════════════════════════════════ */
@media (hover: hover) and (pointer: fine) and (prefers-reduced-motion: no-preference) {
  html[data-world='retro-pixel-arcade'][data-mode][data-decorative-animations='on']
    #app-view .view
    :is(.panel, .room-card, .metric, .employee-bubble, .prod-score-card, .summary-card)
    :not(:where(.arrival-tier, .early-tier, .finished, .card-dragging))
    :not(:where(.print-preview-sheet *, #print-run-root *)):hover {
    transform: translate(-2px, -2px) !important;
    box-shadow:
      6px 6px 0 0 var(--world-border),
      12px 12px 0 0 var(--world-border-soft),
      inset 3px 3px 0 0 color-mix(in srgb, var(--world-highlight) 80%, transparent),
      inset -3px -3px 0 0 color-mix(in srgb, var(--world-deep) 50%, transparent) !important;
    border-color: var(--world-accent) !important;
    z-index: 10;
    animation: retro-hover-pop 0.1s cubic-bezier(.4,0,.2,1) forwards;
  }

  @keyframes retro-hover-pop {
    0% { transform: translate(0, 0); }
    50% { transform: translate(-3px, -3px) scale(1.02); }
    100% { transform: translate(-2px, -2px); }
  }

  /* Button press */
  html[data-world='retro-pixel-arcade'][data-mode][data-decorative-animations='on']
    #app-view .view
    :is(button, .button):active:not(:disabled) {
    transform: translate(2px, 2px) !important;
    box-shadow:
      inset 3px 3px 0 0 var(--world-deep),
      inset -2px -2px 0 0 var(--world-highlight) !important;
  }
}

/* ═══════════════════════════════════════════════════════════════════
   BUTTONS & INTERACTIVE — arcade cabinet controls
   ═══════════════════════════════════════════════════════════════════ */
html[data-world='retro-pixel-arcade'][data-mode] #app-view .view
  :is(button, .button, select, .world-toggle, .nav-item) {
  transition: all .06s cubic-bezier(.4,0,.2,1);
  font-family: "Space Mono", monospace;
  font-size: 11px;
  text-transform: uppercase;
  letter-spacing: 0.5px;
  image-rendering: pixelated;
}

html[data-world='retro-pixel-arcade'][data-mode] #app-view .view
  :is(button, .button, select, .world-toggle) {
  border: 2px solid var(--world-border-strong);
  border-radius: 2px;
  box-shadow:
    2px 2px 0 0 var(--world-border),
    4px 4px 0 0 var(--world-border-soft),
    inset 1px 1px 0 0 var(--world-highlight),
    inset -1px -1px 0 0 var(--world-deep);
}

html[data-world='retro-pixel-arcade'][data-mode] #app-view .view
  :is(button, .button, .world-toggle):hover:not(:disabled) {
  transform: translate(-1px, -1px);
  border-color: var(--world-accent);
  box-shadow:
    3px 3px 0 0 var(--world-accent),
    6px 6px 0 0 var(--world-accent-secondary),
    inset 2px 2px 0 0 var(--world-highlight),
    inset -2px -2px 0 0 var(--world-deep);
}

html[data-world='retro-pixel-arcade'][data-mode] #app-view .view
  :is(button, .button, .world-toggle):active:not(:disabled) {
  transform: translate(2px, 2px);
  border-color: var(--world-deep);
  box-shadow:
    inset 2px 2px 0 0 var(--world-deep),
    inset -2px -2px 0 0 var(--world-highlight) !important;
}

html[data-world='retro-pixel-arcade'][data-mode] #app-view .view
  :is(button, .button, select, .world-toggle):focus-visible {
  outline: 2px solid var(--world-accent-tertiary);
  outline-offset: 2px;
}

/* Primary button — player 1 start */
html[data-world='retro-pixel-arcade'][data-mode] #app-view .view .button.primary {
  background: var(--world-accent) !important;
  color: var(--world-accent-ink) !important;
  border-color: var(--world-accent) !important;
  text-shadow: 1px 1px 0 var(--world-deep);
}

html[data-world='retro-pixel-arcade'][data-mode] #app-view .view .button.primary:hover:not(:disabled) {
  background: var(--world-accent-hover) !important;
  border-color: var(--world-accent-hover) !important;
  box-shadow:
    3px 3px 0 0 var(--world-accent),
    6px 6px 0 0 var(--world-accent-secondary) !important;
}

/* Active nav item — selected stage */
html[data-world='retro-pixel-arcade'][data-mode] #app-view .view
  :is(.nav-item.active, [aria-current="page"]) {
  background:
    repeating-linear-gradient(45deg,
      var(--world-accent) 0 4px,
      var(--world-accent-secondary) 4px 8px) !important;
  border-color: var(--world-accent) !important;
  box-shadow:
    inset 2px 2px 0 0 var(--world-highlight),
    inset -2px -2px 0 0 var(--world-deep),
    3px 3px 0 0 var(--world-accent),
    6px 6px 0 0 var(--world-accent-secondary) !important;
  animation: retro-selected-pulse 1.5s ease-in-out infinite alternate;
}

@keyframes retro-selected-pulse {
  0% { filter: brightness(1); }
  100% { filter: brightness(1.15); }
}

/* ═══════════════════════════════════════════════════════════════════
   SIDEBAR — arcade cabinet side
   ═══════════════════════════════════════════════════════════════════ */
html[data-world='retro-pixel-arcade'][data-mode] .sidebar {
  background:
    repeating-linear-gradient(180deg,
      var(--world-deep) 0 1px,
      var(--world-surface) 1px 2px) !important;
  border-right: 3px solid var(--world-border-strong) !important;
  box-shadow:
    inset -3px 0 0 0 var(--world-border-strong),
    4px 0 0 0 var(--world-border-soft) !important;
}

html[data-world='retro-pixel-arcade'][data-mode] .nav-item {
  border: 2px solid transparent;
  border-radius: 2px;
  margin: 2px 4px;
  font-family: "Space Mono", monospace;
  font-size: 10px;
  text-transform: uppercase;
  image-rendering: pixelated;
}

html[data-world='retro-pixel-arcade'][data-mode] .nav-item:hover {
  border-color: var(--world-accent);
  background: color-mix(in srgb, var(--world-accent) 15%, transparent) !important;
}

/* ═══════════════════════════════════════════════════════════════════
   SPRITE COMPANIONS — cute 8-bit characters
   ═══════════════════════════════════════════════════════════════════ */
.retro-companion {
  position: absolute;
  z-index: 5;
  top: -20px;
  right: clamp(12px, 6%, 32px);
  width: 24px;
  height: 24px;
  pointer-events: none;
  user-select: none;
  image-rendering: pixelated;
  animation: retro-companion-bob 1.2s ease-in-out infinite alternate;
}

.retro-companion::before {
  content: '';
  display: block;
  width: 100%;
  height: 100%;
  background-image: url("/art/retro-pixel-arcade/companions.png");
  background-size: 800% 400%;
  background-repeat: no-repeat;
  background-position: 0 0;
  image-rendering: pixelated;
  animation: retro-sprite-walk 0.6s steps(4) infinite;
}

.retro-companion[data-creature="cat"]::before { background-position-y: 0%; }
.retro-companion[data-creature="dog"]::before { background-position-y: 25%; }
.retro-companion[data-creature="bunny"]::before { background-position-y: 50%; }
.retro-companion[data-creature="bear"]::before { background-position-y: 75%; }

@keyframes retro-companion-bob {
  0% { transform: translateY(0) rotate(-2deg); }
  100% { transform: translateY(-4px) rotate(2deg); }
}

@keyframes retro-sprite-walk {
  0% { background-position-x: 0; }
  100% { background-position-x: 100%; }
}

/* Companion behaviors */
.retro-companion[data-behavior="peek"] { animation: retro-companion-peek 0.8s ease-out both; }
@keyframes retro-companion-peek { from { opacity: 0; transform: translateY(8px); } to { opacity: 1; transform: translateY(0); } }

.retro-companion[data-behavior="jump"] { animation: retro-companion-jump 0.6s ease-out both; }
@keyframes retro-companion-jump { 0% { transform: translateY(0); } 50% { transform: translateY(-12px) scale(1.1); } 100% { transform: translateY(0); } }

.retro-companion[data-behavior="spin"] { animation: retro-companion-spin 1s linear infinite; }
@keyframes retro-companion-spin { 100% { transform: rotate(360deg); } }

.retro-companion[data-behavior="sleep"] { animation: retro-companion-sleep 2s ease-in-out infinite; }
@keyframes retro-companion-sleep { 0%,100% { transform: translateY(0) rotate(0); } 50% { transform: translateY(1px) rotate(-3deg); } }

.retro-companion[data-behavior="celebrate"] { animation: retro-companion-celebrate 1s cubic-bezier(.4,0,.2,1) both; }
@keyframes retro-companion-celebrate { 0% { transform: translateY(8px) scale(0.5); opacity: 0; } 50% { transform: translateY(-8px) scale(1.2); opacity: 1; } 100% { transform: translateY(0) scale(1); opacity: 1; } }

.retro-companion[data-behavior="hide"] { animation: retro-companion-hide 0.3s steps(4) both; }
@keyframes retro-companion-hide { to { opacity: 0; transform: translateY(8px) scale(0.8); } }

/* ═══════════════════════════════════════════════════════════════════
   JOURNEY TRANSITIONS — stage clear / level transition
   ═══════════════════════════════════════════════════════════════════ */
html[data-world='retro-pixel-arcade'][data-retro-journey='entering'] #app-view .view:not([hidden]) {
  animation: retro-stage-enter 0.4s cubic-bezier(.4,0,.2,1) both;
}
@keyframes retro-stage-enter {
  0% { opacity: 0; transform: translateY(16px); filter: blur(4px); }
  60% { opacity: 1; transform: translateY(-2px); filter: blur(0); }
  100% { opacity: 1; transform: translateY(0); filter: blur(0); }
}

html[data-world='retro-pixel-arcade'][data-retro-journey='clearing'] #app-view .view:not([hidden]) {
  animation: retro-stage-clear 0.8s cubic-bezier(.4,0,.2,1) both;
}
@keyframes retro-stage-clear {
  0% { opacity: 1; transform: translateX(0); }
  50% { opacity: 1; transform: translateX(-100%); }
  51% { opacity: 0; transform: translateX(100%); }
  100% { opacity: 1; transform: translateX(0); }
}

/* ═══════════════════════════════════════════════════════════════════
   COMPLETION CELEBRATION — level up / achievement
   ═══════════════════════════════════════════════════════════════════ */
.retro-level-up {
  animation: retro-level-up-flash 1.2s cubic-bezier(.4,0,.2,1) both;
}
@keyframes retro-level-up-flash {
  0% { box-shadow: var(--world-shadow); }
  15% { box-shadow: 0 0 0 4px var(--world-accent-tertiary), 0 0 20px 4px var(--world-glow-gold); }
  30% { box-shadow: 0 0 0 8px var(--world-accent-quaternary), 0 0 30px 8px var(--world-glow-teal); }
  50% { box-shadow: 0 0 0 4px var(--world-accent), 0 0 20px 4px var(--world-glow); }
  100% { box-shadow: var(--world-shadow); }
}

/* Coin burst effect */
.retro-coin-burst::before {
  content: '💰 💰 💰 💰 💰';
  position: absolute;
  top: -20px;
  left: 50%;
  transform: translateX(-50%);
  font-size: 16px;
  animation: retro-coin-burst 1s ease-out forwards;
  pointer-events: none;
  z-index: 20;
}
@keyframes retro-coin-burst {
  0% { opacity: 1; transform: translateX(-50%) translateY(0) scale(1); }
  100% { opacity: 0; transform: translateX(-50%) translateY(-60px) scale(0.5); }
}

/* ═══════════════════════════════════════════════════════════════════
   SETTINGS PANEL — arcade operator menu
   ═══════════════════════════════════════════════════════════════════ */
.retro-operator-menu {
  margin: 8px 0 16px;
  border: 3px solid var(--world-border-strong);
  border-radius: 4px;
  background: var(--world-surface);
  box-shadow:
    4px 4px 0 0 var(--world-border),
    8px 8px 0 0 var(--world-border-soft),
    inset 2px 2px 0 0 var(--world-highlight),
    inset -2px -2px 0 0 var(--world-deep);
}

.retro-operator-menu[hidden] { display: none; }

.retro-operator-menu > summary {
  display: flex;
  align-items: center;
  gap: 8px;
  padding: 8px 12px;
  color: var(--world-accent);
  cursor: pointer;
  list-style: none;
  font-family: "Space Mono", monospace;
  font-size: 10px;
  text-transform: uppercase;
  letter-spacing: 1px;
  border-bottom: 2px solid var(--world-border);
  background:
    repeating-linear-gradient(90deg,
      var(--world-accent) 0 6px,
      var(--world-accent-secondary) 6px 12px,
      var(--world-accent-tertiary) 12px 18px);
  background-size: 18px 100%;
}

.retro-operator-menu > summary::-webkit-details-marker { display: none; }
.retro-operator-menu > summary::after { content: "▼"; font-size: 8px; margin-left: auto; transition: transform 0.1s; }
.retro-operator-menu[open] > summary::after { transform: rotate(180deg); }

.retro-operator-grid {
  display: grid;
  grid-template-columns: repeat(2, minmax(0,1fr));
  gap: 6px 10px;
  padding: 8px 10px;
}

.retro-setting-row {
  display: flex;
  justify-content: space-between;
  align-items: center;
  gap: 8px;
  font-family: "Space Mono", monospace;
  font-size: 9px;
  color: var(--world-text);
}

.retro-setting-row select {
  max-width: 55%;
  font-family: inherit;
  font-size: inherit;
  background: var(--world-deep);
  border: 2px solid var(--world-border);
  color: var(--world-text);
  border-radius: 2px;
  padding: 2px 6px;
}

.retro-setting-row input[type="checkbox"] {
  accent-color: var(--world-accent);
  width: 14px;
  height: 14px;
}

.retro-setting-row input[type="range"] {
  accent-color: var(--world-accent);
  max-width: 50%;
}

.retro-setting-copy {
  grid-column: 1 / -1;
  margin: 4px 0 0;
  font-size: 8px;
  color: var(--world-muted);
  text-align: center;
}

/* ═══════════════════════════════════════════════════════════════════
   INTENSITY TIERS
   ═══════════════════════════════════════════════════════════════════ */
html[data-world='retro-pixel-arcade'][data-retro-intensity='cozy'] #app-view .view
  :is(.panel, .room-card, .metric, .employee-bubble) {
  box-shadow:
    3px 3px 0 0 var(--world-border),
    6px 6px 0 0 var(--world-border-soft) !important;
}

html[data-world='retro-pixel-arcade'][data-retro-intensity='minimal'] #app-view .view
  :is(.panel, .room-card, .metric, .employee-bubble) {
  box-shadow:
    2px 2px 0 0 var(--world-border) !important;
  transition-duration: 0ms !important;
  animation: none !important;
}

html[data-world='retro-pixel-arcade'][data-retro-intensity='minimal'] .retro-companion,
html[data-world='retro-pixel-arcade'][data-retro-intensity='minimal'] [data-retro-journey] {
  display: none !important;
}

/* ═══════════════════════════════════════════════════════════════════
   REDUCED MOTION & DECORATIVE ANIMATIONS OFF
   ═══════════════════════════════════════════════════════════════════ */
html[data-world='retro-pixel-arcade'][data-mode]
  [data-decorative-animations='off']
  #app-view .view
  :is(.panel, .room-card, .metric, .employee-bubble, .prod-score-card, .summary-card)
  :not(:where(.arrival-tier, .early-tier, .finished, .card-dragging))
  :not(:where(.print-preview-sheet *, #print-run-root *)) {
  transition: none !important;
  animation: none !important;
  transform: none !important;
  filter: none !important;
}

@media (prefers-reduced-motion: reduce) {
  html[data-world='retro-pixel-arcade'][data-mode]
    #app-view .view
    :is(.panel, .room-card, .metric, .employee-bubble, .prod-score-card, .summary-card),
  html[data-world='retro-pixel-arcade'][data-mode] .retro-companion,
  html[data-world='retro-pixel-arcade'][data-mode] [data-retro-journey] {
    animation: none !important;
    transition-duration: 0ms !important;
    scroll-behavior: auto !important;
  }
}

/* ═══════════════════════════════════════════════════════════════════
   PRINT STYLES
   ═══════════════════════════════════════════════════════════════════ */
@media print {
  .retro-companion,
  [data-retro-journey],
  html[data-world='retro-pixel-arcade']::before,
  html[data-world='retro-pixel-arcade']::after {
    display: none !important;
  }

  html[data-world='retro-pixel-arcade'][data-mode]
    #app-view .view
    :is(.panel, .room-card, .metric, .employee-bubble, .prod-score-card, .summary-card) {
    box-shadow: none !important;
    border: 2px solid var(--world-border) !important;
    background: var(--world-surface) !important;
  }
}

/* ═══════════════════════════════════════════════════════════════════
   MOBILE RESPONSIVE
   ═══════════════════════════════════════════════════════════════════ */
@media (max-width: 640px) {
  html[data-world='retro-pixel-arcade'] .retro-operator-grid { grid-template-columns: 1fr; }
  html[data-world='retro-pixel-arcade'] .retro-companion { width: 20px; height: 20px; top: -16px; }
  html[data-world='retro-pixel-arcade'] .nav-item { font-size: 9px; padding: 6px 8px; }
  html[data-world='retro-pixel-arcade'] .panel-head { font-size: 9px; padding: 4px 8px; }
}

} /* @layer surface-material */